Sony Electronics Amplifies 3D Immersive Reality Screens Without the Need for Glasses
In a recent development, Sony Electronics has announced an update to its Spatial Reality Display Player, version 1.1. This update brings a host of new features designed to enhance the user experience in 3D content creation, exhibition, and presentation.
One of the key additions is the model background setting feature, which allows creators to set custom backgrounds for their 3D models, providing a more immersive and visually appealing environment. Additionally, the update includes background music functionality, adding another layer to the immersive experience.
The Spatial Reality Displays, in combination with the enhanced plug-ins, offer new perspectives during 3D content creation. These plug-ins are specifically tailored towards Autodesk Maya, a popular 3D animation and visual effects software. This integration allows for an even higher level of precision in 3D animation production.
The updated plug-in also supports other software such as Autodesk 3dsMax, ZBrush, and Blender, offering a versatile solution for creators using a variety of tools. The plug-in update provides compatibility with digital content creation (DCC) tools for showcasing 3D data on spatially immersive displays.
Moreover, the updated plug-in allows for the creation of smooth and natural animations that can be challenging to confirm on 2D monitors. This feature is particularly useful for intricate curves and complex structures, as the Spatial Reality Display Plug-in for Preview enables stereoscopic display of 3D data for more accurate assessment.
The Spatial Reality Display Player version 1.1 update also includes a demo function, making it easier for users to showcase their work. Furthermore, the display can now be mounted on walls or embedded vertically into fixtures for exhibition purposes, increasing its versatility.
For those who prefer a more vertical setup, the Spatial Reality Display can now be installed using VESA-compatible monitor stands. This makes it a more flexible solution for creators looking to integrate the display into their workspaces.
Sony Electronics is also working on expanding devices capable of displaying three-dimensional content without requiring special glasses or VR headsets. While details about dedicated 3D software solutions without glasses or VR devices are not yet publicly available, the company is focusing on advanced processor control for RGB-LED TVs that manage thousands of microdiodes in real time to enhance image quality.
The Software Development Kit (SDK) has been updated to version 2.3.0, adding compatibility with OpenXR (OpenGL and DirectX12), expanding DirectX11 support. The updated SDK now offers increased compatibility with existing OpenXR-supported applications.
In a commendable move, Sony has released the source code for the Spatial Reality Display Plugin for Preview (BL) on GitHub, allowing users to install and customise the plug-in according to their needs. This move is expected to encourage further development and improvement in usability for the Spatial Reality Display.
With these updates, creators can now experience a more intuitive and effective creative process with the Spatial Reality Displays, making 3D content creation and exhibition more accessible and enjoyable.
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